// Community Transmission

Server Updates - Gamemode, Infrastructure and Content

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REDACTED

POST #80March 10, 2025

1942RP Updates

  • Updated Organizations addon to no longer store information locally, but exist on the same database alongside other player information.

    • Alongside an entire rewrite of the functions that depended on retrieving information from files locally...

  • Fixed Server Loading Screen to now properly display custom CSS.

    • Garry's Mod Awesominum Framework did not enjoy us using Tailwind as our CSS Library which broke 99% of all CSS Content

    • Redesigning with just vanilla CSS seems to fix and actually showcase the CSS properly across both Chromium Branch and Non-Beta branches

Infrastructure Updates

  • (little late) Redesign of SAM (web) to be redesigned with componentization in mind when designing the website.

    • Now designed in Tailwind instead of Bootstrap

    • Cleaned up the general aeshtetic of the website

    • Allow for more consistent themeing across the entire web application

  • Home Page now loads considerably faster

    • Changed all images to .webp format (Originally 4mb .PNGs/JPGs to ~300kb .webp)

    • Added lazy loading to all images as the page and stored css would load considerably faster then the images stored locally

  • Game servers now exist in Docker containers using LinuxGSM

    • Previously using seDIRECTOR on Windows Server made development not as appealing and easy.

  • 95% of Web Infrastructure has moved off of our previous paid host (NFOservers)

    • Some services are still dependent on the old host that I have not migrated over yet.

Content Updates

  • Reduced Content Pack size from 17GB to little over 12GB

    • Still having issues how to improve first-time users connecting to the server for the first time.

    • Content Pack is split into Factions, Weapons and Miscellaneous/Extras

      • Government Models and Materials still need refining because they lack the custom materials that are used to make the models work.

        • Solution might cost the content pack size to balloon up a bit more.

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